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ADAD I. MORALES

VISUAL EFFECTS ARTIST

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Battlefield : Hardline

Towards the beginning of 2013 I joined Electronic Arts as a Visual Effects Artist to work on the next Battlefield Franchise installment, Battlefield Hardline.

I was tasked with various VFX aspects of the game, from In-game cinematics to asset VFX and In-game scripting through schematics.

Learning frostbite has been a blast despite its somewhat difficult learning curve.

 

 

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